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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-04-27 20:54:04 +00:00
parent d5b3d27178
commit 4d4f063ed7
2 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ char *entmdlnames[] =
"pickups/pistolclips", "pickups/ammobox", "pickups/nades", "pickups/health", "pickups/kevlar", "pickups/akimbo",
};
void renderent(entity &e, char *mdlname, float z, float yaw, int anim = ANIM_MAPMODEL|ANIM_LOOP, int basetime = 0, float speed = 10.0f)
void renderent(entity &e, char *mdlname, float z, float yaw, int anim = ANIM_MAPMODEL|ANIM_LOOP, int basetime = 0, float speed = 0)
{
rendermodel(mdlname, anim, 0, 1.1f, e.x, e.y, z+S(e.x, e.y)->floor, yaw, 0, speed, basetime);
}