allow more edit commands in coop edit
The edit protocol now allows the following commands in multiplayer: arch, slope, edittag, edittagclip, selectionrotate, selectionflip also: mapenlarge has been limited to size 10 in multiplayer entitiy undelete in multiplayer has been fixed SV_EDITS, SV_EDITD and SV_EDITE are to be cleaned up with a protocol bump DOCREF arch slope edittag edittagclip selectionrotate selectionflip
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@@ -297,6 +297,7 @@ void undelent(char *index)
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{
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newentity(-1, e.x, e.y, e.z, entnames[t], float(e.attr1) / entscale[t][0], float(e.attr2) / entscale[t][1], float(e.attr3) / entscale[t][2], float(e.attr4) / entscale[t][3]);
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*((persistent_entity *) &ents.last()) = e;
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if(changedents.find(ents.length() - 1) == -1) changedents.add(ents.length() - 1); // tag ent for sync because of attr5..7
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conoutf("%s entity undeleted", entnames[t]);
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}
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}
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@@ -623,6 +624,8 @@ bool worldbordercheck(int x1, int x2, int y1, int y2, int z1, int z2) // check
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bool empty_world(int factor, bool force) // main empty world creation routine, if passed factor -1 will enlarge old world by 1, factor -2 will shrink old world by 1
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{
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if(!force && noteditmode("empty world")) return false;
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if(factor < -2) return false;
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if(factor == -1 && multiplayer() && sfactor > 9) return false;
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if(factor == -2 && !worldbordercheck(ssize/4 + MINBORD, ssize/4 + MINBORD, ssize/4 + MINBORD, ssize/4 + MINBORD, 0, 0)) { conoutf("map does not fit into smaller world"); return false; }
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block *ow = NULL, be = { 0, 0, ssize, ssize }, bs = { ssize/4, ssize/4, ssize/2, ssize/2 };
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int oldfactor = sfactor;
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