simplified tag setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -471,10 +471,7 @@ void renderclient(playerent *d, const char *mdlname, const char *vwepname, int t
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if(vwepname)
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{
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a[0].name = vwepname;
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a[0].type = MDL_ATTACH_VWEP;
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a[0].anim = anim;
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a[0].basetime = basetime;
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a[0].speed = speed;
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a[0].tag = "tag_weapon";
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}
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rendermodel(mdlname, anim, tex, 1.5f, o, d->yaw+90, d->pitch/4, speed, basetime, d, a);
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if(isteam(player1->team, d->team)) renderaboveheadicon(d);
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