gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
+4
-4
@@ -302,10 +302,10 @@ extern void setskin(playerent *pl, uint skin);
|
||||
extern void callvote(int type, char *arg1 = NULL, char *arg2 = NULL);
|
||||
extern void resetsleep();
|
||||
//game mode extras
|
||||
extern void flagpickup();
|
||||
extern void tryflagdrop(bool reset = false);
|
||||
extern void flagreturn();
|
||||
extern void flagscore();
|
||||
extern void flagpickup(int fln);
|
||||
extern void tryflagdrop(bool manual = false);
|
||||
extern void flagreturn(int fln);
|
||||
extern void flagscore(int fln);
|
||||
extern void flagstolen(int flag, int action, int act);
|
||||
extern void flagdropped(int flag, int action, short x, short y, short z);
|
||||
extern void flaginbase(int flag, int action, int act);
|
||||
|
||||
Reference in New Issue
Block a user