gamemodes 'hunt the flag' & 'keep the flag' added

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2008-09-06 02:57:11 +00:00
parent 4e531f19f0
commit 4ee2dbaddf
37 changed files with 400 additions and 192 deletions
+1 -1
View File
@@ -299,7 +299,7 @@ bool load_world(char *mname) // still supports all map formats that have
if(e.attr1>32) e.attr1 = 32; // 12_03 and below
}
if (hdr.version<MAPVERSION && strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
if(hdr.version<MAPVERSION && strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
{
switch(e.type)
{