gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -299,7 +299,7 @@ bool load_world(char *mname) // still supports all map formats that have
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if(e.attr1>32) e.attr1 = 32; // 12_03 and below
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}
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if (hdr.version<MAPVERSION && strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
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if(hdr.version<MAPVERSION && strncmp(hdr.head,"CUBE",4)==0) //only render lights, pl starts and map models on old maps
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{
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switch(e.type)
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{
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