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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-10 19:00:57 +00:00
parent 690207d8c2
commit 522a80d678
+9 -3
View File
@@ -25,7 +25,13 @@ bool allowedittoggle()
return allow;
};
VARF(rate, 0, 0, 25000, if(clienthost && (!rate || rate>1000)) enet_host_bandwidth_limit (clienthost, rate, rate));
void setrate(int rate)
{
if(!clienthost || connecting) return;
enet_host_bandwidth_limit(clienthost, rate, rate);
};
VARF(rate, 0, 0, 25000, setrate(rate));
void throttle();
@@ -348,11 +354,11 @@ void gets2c() // get updates from the server
conoutf("connected to server");
connecting = 0;
throttle();
if(rate) setrate(rate);
break;
case ENET_EVENT_TYPE_RECEIVE:
if(disconnecting)
conoutf("attempting to disconnect...");
if(disconnecting) conoutf("attempting to disconnect...");
else localservertoclient(event.channelID, event.packet->data, (int)event.packet->dataLength);
enet_packet_destroy(event.packet);
break;