From 52c609f75c29623ef2b8523bb36467178d14b7f6 Mon Sep 17 00:00:00 2001 From: ac_stef Date: Sun, 14 Sep 2008 19:25:43 +0000 Subject: [PATCH] arena hud fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2590 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index b87aebd4..91078b25 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -460,7 +460,11 @@ bool tryrespawn() { player1->attacking = false; player1->lastteamchange = 0; - if(m_arena) { /* hudonlyf("waiting for new round to start..."); */return false; } + if(m_arena) + { + if(!arenaintermission) hudonlyf("waiting for new round to start..."); + return false; + } respawnself(); player1->weaponswitch(player1->primweap); player1->lastaction -= weapon::weaponchangetime/2;