improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -3,9 +3,10 @@
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#include "cube.h"
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#include "bot/bot.h"
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int nextmode = 0; // nextmode becomes gamemode after next map load
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int nextmode = 0; // nextmode becomes gamemode after next map load
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int mapdims[7]; // min/max X/Y
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VAR(gamemode, 1, 0, 0);
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VARP(modeacronyms, 0, 0, 1);
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VARP(modeacronyms, 0, 1, 1);
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flaginfo flaginfos[2];
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@@ -593,7 +594,7 @@ bool tryrespawn()
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}
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else if(spawnpermission > SP_OK_NUM)
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{
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hudeditf(HUDMSG_TIMER, "\f%s", spawnpermission == SP_WRONGMAP ? "3You have to be on the correct map to spawn. Type /getmap" : "4Waiting permission to spawn. Don\'t panic!");
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hudeditf(HUDMSG_TIMER, "\f%s", spawnpermission == SP_WRONGMAP ? "3You have to be on the correct map to spawn. Type /getmap" : "4Awaiting permission to spawn. Don\'t panic!");
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}
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else if(player1->state==CS_DEAD)
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{
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