From 557dbe2dfc08ad09b9bc1d83f26aabd05311bfb0 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Sun, 15 Aug 2010 02:28:05 +0000 Subject: [PATCH] let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/reference.xml | 2 +- source/src/renderhud.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/reference.xml b/docs/reference.xml index 9f61694d..5b3e2e25 100644 --- a/docs/reference.xml +++ b/docs/reference.xml @@ -5104,7 +5104,7 @@ Output: change wether to have a see-through map overview (0), or render it on a black backdrop (1) or a combination of both (2) - + diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 4bdb119e..8507c7a0 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -394,7 +394,7 @@ vec getradarpos() return vec(VIRTW-10-VIRTH/28-overlaysize, 10+VIRTH/52, 0); } -VARP(showmapbackdrop, 0, 2, 2); +VARP(showmapbackdrop, 0, 0, 2); VARP(showmapbackdroptransparency, 0, 75, 100); VARP(radarheight, 11, 35, 100); VAR(showradarvalues, 0, 0, 1); // DEBUG