diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index aea38966..fed422b0 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -1297,7 +1297,7 @@ void checkakimbo() } case 2: { - if( player1->ammo[GUN_GRENADE] ) player1->weaponswitch(player1->weapons[GUN_GRENADE]); + if( player1->mag[GUN_GRENADE] ) player1->weaponswitch(player1->weapons[GUN_GRENADE]); else { if( player1->ammo[player1->primary] ) player1->weaponswitch(player1->weapons[player1->primary]);