From 573eb286c6079f61808585d42b895642e1754b7d Mon Sep 17 00:00:00 2001 From: Lucas GAUTHERON Date: Sat, 9 Nov 2013 15:00:48 +0000 Subject: [PATCH] prev MS issue fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7639 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/serverms.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/src/serverms.cpp b/source/src/serverms.cpp index 47722536..a5ca5749 100644 --- a/source/src/serverms.cpp +++ b/source/src/serverms.cpp @@ -19,7 +19,7 @@ int connectwithtimeout(ENetSocket sock, const char *hostname, ENetAddress &remot ENetSocket mastersock = ENET_SOCKET_NULL; ENetAddress masteraddress = { ENET_HOST_ANY, ENET_PORT_ANY }, serveraddress = { ENET_HOST_ANY, ENET_PORT_ANY }; string mastername = AC_MASTER_URI; -int masterport = AC_MASTER_PORT; +int masterport = AC_MASTER_PORT, mastertype = AC_MASTER_HTTP; int lastupdatemaster = 0; vector masterout, masterin; int masteroutpos = 0, masterinpos = 0; @@ -218,7 +218,6 @@ void serverms(int mode, int numplayers, int minremain, char *smapname, int milli // ping & pong buf ucharbuf pi(data, len), po(&data[len], sizeof(data)-len); - bool std = false; if(getint(pi) != 0) // std pong {