From 577d6a00d292d505e42fc4a8fdb7997e4c8cf726 Mon Sep 17 00:00:00 2001 From: aurhat Date: Sun, 28 Jun 2015 11:14:24 +0200 Subject: [PATCH] Fix arenaintermission reset Arenaintermission was reset only after own spawn, now it will be reset also during being in team spectator (in multiplayer or demo mode). --- source/src/clients2c.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/src/clients2c.cpp b/source/src/clients2c.cpp index f81d2f41..d4f8c376 100644 --- a/source/src/clients2c.cpp +++ b/source/src/clients2c.cpp @@ -649,6 +649,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p, bool demo = false) loopi(NUMGUNS) s->ammo[i] = getint(p); loopi(NUMGUNS) s->mag[i] = getint(p); s->state = CS_SPAWNING; + arenaintermission = 0; if(s->lifesequence==0) s->resetstats(); //NEW break; }