cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -113,6 +113,7 @@ void filtertext(char *dst, const char *src, int whitespace, int len)
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const char *modefullnames[] =
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{
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"demo playback",
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"team deathmatch", "coopedit", "deathmatch", "survivor",
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"team survivor", "ctf", "pistol frenzy", "bot team deathmatch", "bot deathmatch", "last swiss standing",
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"one shot, one kill", "team one shot, one kill", "bot one shot, one kill", "hunt the flag", "team keep the flag", "keep the flag"
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@@ -120,14 +121,15 @@ const char *modefullnames[] =
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const char *modeacronymnames[] =
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{
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"DEMO",
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"TDM", "coop", "DM", "SURV", "TSURV", "CTF", "PF", "BTDM", "BDM", "LSS",
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"OSOK", "TOSOK", "BOSOK", "HTF", "TKTF", "KTF"
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};
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const char *voteerrors[] = { "voting is currently disabled", "there is already a vote pending", "already voted", "can't vote that often", "this vote is not allowed in the current environment (singleplayer/multiplayer)", "no permission", "invalid vote" };
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const char *fullmodestr(int n) { return (n>=0 && (size_t)n < sizeof(modefullnames)/sizeof(modefullnames[0])) ? modefullnames[n] : n==-3 ? "demoplayback" : "unknown"; }
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const char *acronymmodestr(int n) { return (n>=0 && (size_t)n < sizeof(modeacronymnames)/sizeof(modeacronymnames[0])) ? modeacronymnames[n] : n==-3 ? "DEMO" : "n/a"; }
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const char *fullmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modefullnames)/sizeof(modefullnames[0])) ? modefullnames[n+1] : "unknown"; }
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const char *acronymmodestr(int n) { return (n>=-1 && size_t(n+1) < sizeof(modeacronymnames)/sizeof(modeacronymnames[0])) ? modeacronymnames[n+1] : "n/a"; }
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const char *modestr(int n, bool acronyms) { return acronyms ? acronymmodestr (n) : fullmodestr(n); }
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const char *voteerrorstr(int n) { return (n>=0 && (size_t)n < sizeof(voteerrors)/sizeof(voteerrors[0])) ? voteerrors[n] : "unknown"; }
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