From 5928b365b7dcfae2a5626f4aba522438accdc1cc Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Wed, 23 Dec 2009 19:01:49 +0000 Subject: [PATCH] quicknaderelease fixes git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4745 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/weapon.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/weapon.cpp b/source/src/weapon.cpp index 1382423f..930749a3 100644 --- a/source/src/weapon.cpp +++ b/source/src/weapon.cpp @@ -97,10 +97,10 @@ void shiftweapon(int s) void quicknaderelease() { - if(player1->state == CS_ALIVE && player1->weaponsel->type == GUN_GRENADE) + if(player1->state == CS_ALIVE) { attack(false); - selectweapon(player1->prevweaponsel); + if(player1->weaponsel->type == GUN_GRENADE) selectweapon(player1->prevweaponsel); } }