From 5a22bb2ef86c8a40d321229683645d605b41511d Mon Sep 17 00:00:00 2001 From: driAn Date: Fri, 28 Nov 2008 23:35:06 +0000 Subject: [PATCH] fix sopmenu crash when mitem vector resizes and changes item addresses git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 5612c1d5..66a6d273 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -1037,6 +1037,7 @@ void refreshsopmenu(void *menu, bool init) { menureset(menu); mlines.setsize(0); + mlines.reserve(players.length()); loopv(players) if(players[i]) { mline &m = mlines.add();