debug switch to filter out some load_world errors
do not flag some map config errors that can be fixed by search&replace (for use in map conversion scripts only)
This commit is contained in:
@@ -502,7 +502,7 @@ void checktexturefilename(const char *name)
|
||||
if(execcontext == IEXC_MAPCFG && strstr(name, "map_editor"))
|
||||
{
|
||||
conoutf("\f3bad texture: %s", name);
|
||||
flagmapconfigerror(LWW_CONFIGERR * 4);
|
||||
if(!_ignoreillegalpaths) flagmapconfigerror(LWW_CONFIGERR * 4);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user