getEngineState COMMAND && DOC

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2011-04-02 15:41:52 +00:00
parent 0b2b78389b
commit 5bce19a3fd
2 changed files with 31 additions and 8 deletions
+5
View File
@@ -692,6 +692,10 @@ void drawscores()
glPopAttrib();
}
string enginestateinfo = "";
void CSgetEngineState() { result(enginestateinfo); }
COMMANDN(getEngineState, CSgetEngineState, ARG_NONE);
VARP(clockdisplay,0,0,2);
VARP(dbgpos,0,0,1);
void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwater)
@@ -781,6 +785,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
extern void r_accuracy();
if (!is_spect) r_accuracy();
if(!hideconsole) renderconsole();
formatstring(enginestateinfo)("%d %d %d %d %d", curfps, lod_factor(), nquads, curvert, xtraverts);
if(showstats)
{
if(showstats==2)