modmdlpickupN - load custom pickup models via cubescript (plz review/test)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2013-02-14 12:54:12 +00:00
parent d17be6e153
commit 5be04a9c06
3 changed files with 46 additions and 25 deletions
+26 -14
View File
@@ -519,20 +519,32 @@ void preload_playermodels()
}
void preload_entmodels()
{
extern const char *entmdlnames[];
loopi(I_AKIMBO-I_CLIPS+1)
{
model *mdl = loadmodel(entmdlnames[i]);
if(dynshadow && mdl) mdl->genshadows(8.0f, 2.0f);
}
static const char *bouncemdlnames[] = { "misc/gib01", "misc/gib02", "misc/gib03", "weapons/grenade/static" };
loopi(sizeof(bouncemdlnames)/sizeof(bouncemdlnames[0]))
{
model *mdl = loadmodel(bouncemdlnames[i]);
if(dynshadow && mdl) mdl->genshadows(8.0f, 2.0f);
}
}
{
string buf;
extern const char *entmdlnames[];
loopi(I_AKIMBO-I_CLIPS+1)
{
strcpy(buf, "pickups/");
defformatstring(widn)("modmdlvwep%d", i-3);
if (identexists(widn))
strcat(buf, getalias(widn));
else
strcat(buf, entmdlnames[i]);
model *mdl = loadmodel(buf);
if(dynshadow && mdl) mdl->genshadows(8.0f, 2.0f);
}
static const char *bouncemdlnames[] = { "misc/gib01", "misc/gib02", "misc/gib03", "weapons/grenade/static" };
loopi(sizeof(bouncemdlnames)/sizeof(bouncemdlnames[0]))
{
model *mdl = loadmodel(bouncemdlnames[i]);
if(dynshadow && mdl) mdl->genshadows(8.0f, 2.0f);
}
}
void preload_mapmodels()
{