From 5caf93dd21e010acea19b7947a52456d2af46576 Mon Sep 17 00:00:00 2001 From: RandumKiwi Date: Sun, 12 Jul 2009 12:16:09 +0000 Subject: [PATCH] last of the cfg files for rattrap... git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4577 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- config/default_map_settings.cfg | 26 +++++++++++++++++++++++++- config/maprot.cfg | 20 ++++++++++++++++++++ config/menus.cfg | 3 ++- config/menus_edit.cfg | 8 +++++++- config/securemaps.cfg | 1 + docs/README.html | 10 +++++++++- source/adding-maps.txt | 20 ++++++++++++++++++++ 7 files changed, 84 insertions(+), 4 deletions(-) create mode 100644 source/adding-maps.txt diff --git a/config/default_map_settings.cfg b/config/default_map_settings.cfg index 77eda159..07ea2efa 100755 --- a/config/default_map_settings.cfg +++ b/config/default_map_settings.cfg @@ -161,6 +161,11 @@ mapmodel 1 2 8 0 "toca/barbwire" // 127 mapmodel 1 1 0 0 "toca/shelf" // 128 mapmodel 4 1 15 0 "toca/guardtower" // 129 mapmodel 1 2 0 0 "toca/treetrunk1" // 130 +mapmodel 1 2 0 0 "rattrap/cbbox" // 131 +mapmodel 0 0 4 0 "rattrap/hanginlamp" // 132 +mapmodel 0 2 0 0 "rattrap/ventflap" // 133 +mapmodel 1 1 0 0 "rattrap/milkcrate1" // 134 +mapmodel 1 1 0 0 "rattrap/milkcrate2" // 135 // The models below are specific to the maps that they were made for and won't be of much or any use in other maps. @@ -190,6 +195,9 @@ mapmodel 1 2 0 0 "toca/treetrunk1" // 130 // Special stairs platforms with handrails. Specific to ac_aqueous. // This model requires careful clipping to be used. // mapmodel 0 0 0 0 "nocamp" // No-camping sign, specific to ac_douze. +// mapmodel 1 2 0 0 "rattrap/rbbox" // Box mapmodel, specific to ac_rattrap. +// mapmodel 1 3 0 0 "rattrap/barrel" // Steel barrel mapmodel, specific to ac_rattrap. +// mapmodel 1 2 0 0 "rattrap/barrel2" // Steel barrel mapmodel, specific to ac_rattrap. // The skymap for this map. You can change this by commenting the one below, and then uncommenting one of your choosing @@ -205,7 +213,7 @@ loadsky "textures/skymaps/steini/steini4" // Comment this if you want to use a d // loadsky "textures/skymaps/ladynighthawk/inhcanyons1" // loadsky "textures/skymaps/socksky/nightball" // loadsky "textures/skymaps/socksky/grave" - +// loadsky "textures/skymaps/kothic/atsea" // Alternative texture. See "docs/mapediting5.html" for more information. @@ -508,6 +516,7 @@ texture 0 "./makke/smallsteelbox.jpg" // Texture #248 // Additional textures texture 0 "./drunkenM/rock_wall1.jpg" // Texture #249 +texture 0 "./rattrap/rb_window.jpg" @@ -563,6 +572,21 @@ texture 0 "./drunkenM/rock_wall1.jpg" // Texture #249 // texture 0 "./craig_fortune/crates/light_weathered_desert3.jpg" // texture 0 "./makke/douze.jpg" // texture 0 "./makke/clayceiling.jpg" +// texture 0 "./rattrap/rb_box_01.jpg" +// texture 0 "./rattrap/rb_box_02.jpg" +// texture 0 "./rattrap/rb_box_03.jpg" +// texture 0 "./rattrap/rb_box_04.jpg" +// texture 0 "./rattrap/rb_box_05.jpg" +// texture 0 "./rattrap/rb_box_06.jpg" +// texture 0 "./rattrap/rb_bricks_01.jpg" +// texture 0 "./rattrap/rb_bricks_02.jpg" +// texture 0 "./rattrap/rb_bricks_03.jpg" +// texture 0 "./rattrap/rb_concrete.jpg" +// texture 0 "./rattrap/rb_box_07.jpg" +// texture 0 "./rattrap/rb_trim_03.jpg" +// texture 0 "./rattrap/rb_trim_01.jpg" +// texture 0 "./rattrap/rb_trim_02.jpg" +// texture 0 "./rattrap/rb_window2.jpg" mapsoundreset // Ambient sounds. Leave this command here, or else your sounds will mess up! diff --git a/config/maprot.cfg b/config/maprot.cfg index c649c925..8385978a 100644 --- a/config/maprot.cfg +++ b/config/maprot.cfg @@ -87,6 +87,26 @@ ac_sunset : 5:12: 1: 4:12: 0 // ctf, 12 minutes, 4..12 players ac_complex : 0:10: 1: 3:13: 0 // tdm, 10 minutes, 3..13 players +ac_aqueous :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players +ac_aqueous : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players +ac_aqueous :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players + +ac_arid : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players +ac_arid : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players + +ac_iceroad : 5:10: 1: 5: 0: 0 // ctf, 10 minutes, 5.. players + +ac_douze :10: 6: 1: 5: 5: 3 // osok, 6 minutes, 5 players +ac_douze : 2: 6: 1: 6: 6: 2 // dm, 6 minutes, 6 players + +ac_gothic :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players +ac_gothic : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players +ac_gothic :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players + +ac_rattrap : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players +ac_rattrap : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players + + // Change this file to make the map rotation different and add more.. // do only use standard maps and maps from your packages/maps/servermaps folder! diff --git a/config/menus.cfg b/config/menus.cfg index 0318ffd1..d29f986f 100755 --- a/config/menus.cfg +++ b/config/menus.cfg @@ -161,7 +161,7 @@ menuitem "lewiscommunications.com Logo, media and web support." -1 menuitem "" -1 menuitem "Resources" -1 menuitem "-----------" -1 -menuitem "JCDPC Laptop mapmodel, textures." -1 +menuitem "JCDPC Mapmodels, textures." -1 menuitem "Topher Some crosshairs." -1 menuitem "leileilol Bullethole image." -1 menuitem "Steini Skyboxes." -1 @@ -170,6 +170,7 @@ menuitem "SimonOC Nightball/Graveyard skymap." -1 menuitem "LadyNightHawk InhCanyons skymap." -1 menuitem "Sock Iceflow skymap." -1 menuitem "HitmanDaz[MT] Playermodels" -1 +menuitem "Kell At-sea skymap" -1 menuitem "" -1 menuitem "Texture sources" -1 menuitem "------------------" -1 diff --git a/config/menus_edit.cfg b/config/menus_edit.cfg index d27f471b..02473f1e 100644 --- a/config/menus_edit.cfg +++ b/config/menus_edit.cfg @@ -113,6 +113,7 @@ menuitem "Iceflow skymap" [ loadsky "textures/skymaps/iceflow/iceflow" ] menuitem "Inhcanyons1 skymap" [ loadsky "textures/skymaps/ladynighthawk/inhcanyons1" ] menuitem "Nightball skymap" [ loadsky "textures/skymaps/socksky/nightball" ] menuitem "Grave skymap" [ loadsky "textures/skymaps/socksky/grave" ] +menuitem "At sea skymap" [ loadsky "textures/skymaps/kothic/atsea" ] alias _closestenttypestatus 0 //Map operations @@ -245,7 +246,9 @@ menuitem "Roadblock/Barrier 2" "newent mapmodel 12" menuitem "Drainpipe" "newent mapmodel 59" menuitem "Wheel: Vertical" "newent mapmodel 88" menuitem "Tyre: Horizontal" "newent mapmodel 83" -menuitem "Milk crate" "newent mapmodel 112" +menuitem "Gray milk crate" "newent mapmodel 112" +menuitem "Blue milk crate" "newent mapmodel 134" +menuitem "Red milk crate" "newent mapmodel 135" newmenu Plants @@ -278,6 +281,7 @@ newmenu Lights menuitem "Strahler" "saycommand /newent mapmodel 31" menuitem "Fluorescent lamp" "saycommand /newent mapmodel 32" menuitem "LightBulb" "saycommand /newent mapmodel 33" +menuitem "Hanging lamp" "saycommand /newent mapmodel 132" newmenu Industrial @@ -300,6 +304,7 @@ menuitem "Camera mount (Wall)" "saycommand /newent mapmodel 105" menuitem "Large concrete pipe" "newent mapmodel 108" menuitem "Medium metal pipe" "newent mapmodel 109" menuitem "Small metal pipe" "newent mapmodel 110" +menuitem "Vent flap" "newent mapmodel 134" newmenu Fencing @@ -349,6 +354,7 @@ menuitem "Coffee" "newent mapmodel 53" menuitem "Flyer" "newent mapmodel 54" menuitem "Tree Flyer" "newent mapmodel 26" menuitem "Potato box" "newent mapmodel 56" +menuitem "Cardboard box" "newent mapmodel 131" newmenu "Ambient sounds" diff --git a/config/securemaps.cfg b/config/securemaps.cfg index 72815a8a..85a43234 100644 --- a/config/securemaps.cfg +++ b/config/securemaps.cfg @@ -15,6 +15,7 @@ securemap ac_iceroad securemap ac_keller securemap ac_mines securemap ac_power +securemap ac_rattrap securemap ac_scaffold securemap ac_shine securemap ac_snow diff --git a/docs/README.html b/docs/README.html index a35770be..c8b799f3 100644 --- a/docs/README.html +++ b/docs/README.html @@ -429,7 +429,7 @@ Paul “JCDPC” Cash - Laptop mapmodel, textures. + Mapmodels, textures. @@ -496,6 +496,14 @@ Playermodels. + + + Kell + + + At-sea skymap. + +

Texture resources

diff --git a/source/adding-maps.txt b/source/adding-maps.txt new file mode 100644 index 00000000..2270787e --- /dev/null +++ b/source/adding-maps.txt @@ -0,0 +1,20 @@ +This is here as a reminder for myself (RandumKiwi) of everything that must be +done in a map when making it official, as I will often overlook one of them. + + +Some things to remember to do when adding maps to the official maps: +==================================================================== + +1) Fix-up mistakes in the map. +2) Remove all un-needed comments/spaces/breaks from cfg files. +3) Ensure mapmsg only contains "Map name by Map author" with no colourings. +4) Add to the map menu, and the CTF map menu if applicable. +5) Add to "securemaps.cfg". +6) Add authors (plus texture/skymap/model/etc authors) to the readme. + Remember to do this in the menus.cfg "credits" too. +7) Add new textures/models/skymaps/etc to default_map_settings.cfg as comments. + If you added a skymap, add it to the "test skymaps" menu also. +8) Add new mapmodels to the editing menu. +9) Update the maprot. +10) Create bot waypoints. +