From 5d61a429bd3904abb9b03a426a2fd25d1167bf8c Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Mon, 5 Jan 2009 04:53:45 +0000 Subject: [PATCH] force rounding on fps stat git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4117 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/rendergl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index 38fff069..3cb23e36 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -1034,7 +1034,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps) } extern vector verts; - gl_drawhud(w, h, (int)curfps, nquads, verts.length(), underwater); + gl_drawhud(w, h, (int)round(curfps), nquads, verts.length(), underwater); glEnable(GL_CULL_FACE); glEnable(GL_FOG);