diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index f863c20f..d6bd4b87 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -528,7 +528,8 @@ void initclient() void startmap(char *name) // called just after a map load { - if(netmapstart()) { gamemode = 0;}; //needs fixed to switch modes? + //if(netmapstart()) { gamemode = 0;}; //needs fixed to switch modes? + netmapstart(); //should work sleepwait = 0; //put call to clear/restart game mode extras here projreset();