From 5e921cae4886834da416bc9eef190c3eb1b936fe Mon Sep 17 00:00:00 2001 From: driAn Date: Wed, 26 Dec 2007 12:04:54 +0000 Subject: [PATCH] followplayer @ fixed yaw git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1497 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/rendergl.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index c901d79b..85acc777 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -290,6 +290,7 @@ void recomputecamera() followcam.o.x -= (float)(cosf(RAD*(p->yaw-90)))*p->radius*1.5f; followcam.o.y -= (float)(sinf(RAD*(p->yaw-90)))*p->radius*1.5f; followcam.o.z += p->eyeheight/3.0f; + followcam.yaw = p->yaw; break; } }