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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1,6 +1,7 @@
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// world.cpp: core map management stuff
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#include "cube.h"
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#include "bot/bot.h"
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extern char *entnames[]; // lookup from map entities above to strings
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@@ -44,7 +45,7 @@ void settagareas() // set for playing
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{
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settag(0, 1);
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loopv(ents) if(ents[i].type==CARROT) setspawn(i, true);
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if(ishost()) BotManager.PickNextTrigger();
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if(m_botmode) BotManager.PickNextTrigger();
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};
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// End mod
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