diff --git a/source/src/physics.cpp b/source/src/physics.cpp index 4c70de27..dd1d8c30 100644 --- a/source/src/physics.cpp +++ b/source/src/physics.cpp @@ -157,7 +157,7 @@ bool mmcollide(physent *d, float &hi, float &lo) // collide with a map { const float mmz = float(S(e.x, e.y)->floor+mmi.zoff+e.attr3); const float dz = d->o.z-eyeheight; - if(dzlo) lo = mmz+mmi.h; if(hi-lo < playerheight) return true; }