diff --git a/README.md b/README.md new file mode 100644 index 00000000..cc85a881 --- /dev/null +++ b/README.md @@ -0,0 +1,46 @@ +## What is AssaultCube? +AssaultCube is a **FREE**, multiplayer, first-person shooter game, based on the +[CUBE engine](http://cubeengine.com/cube.php4). + +Taking place in realistic environments, with fast, arcade gameplay, +it's addictive and fun! + +With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps +connection. It's tiny too, weighing in at a lightweight about 50 MB package +available for Windows, Mac and Linux. On the correct settings, it can even run +on old hardware (Pentium III and above). + +## Features in a nutshell: + + * It's **FREE**. + * Source code is available under a zlib-like open source license. + * Low latency, it can even run across a 56 Kbps connection! + * Lightweight size, only about 50 MB to download, plus additional maps + average 20 KB each! + * With the correct settings, it can run on old hardware + (Pentium III and above). + * Officially runs on most major systems (Windows: 2000/XP/Vista/7/8/10, Linux, + Mac OS X: 10.4+), and maybe even some + [non-major ones](http://assault.cubers.net/docs/getstarted.html)? + * Has a built in, in-game map editor to help players create their own maps and + allows for co-operative editmode in realtime with others! + * Features a single-player bot system. + * Supports recording of your game by the "demo" system. + * Contains many multiplayer game modes, including: Deathmatch, Survivor, + Capture the Flag, Hunt the Flag, Keep the Flag, Pistol Frenzy, Last Swiss + Standing & One-Shot One-Kill (plus team versions of these modes). + * Comes pre-packaged with several dozen different maps! + +## More info: + +Most of this README was directly copied from the +[AssaultCube Homepage](http://assault.cubers.net/), which should have everything +you need in relation to AssaultCube. + +## Redistribution: + +You may redistribute AssaultCube in any way the license permits, such as the +free unmodified distribution of AssaultCube's source and binaries. If you have +any doubts, you can look at the +[license](http://assault.cubers.net/docs/license.html). +