From 630088d6fb13c8879dc5c01f89c74b1927e2a799 Mon Sep 17 00:00:00 2001 From: driAn Date: Sun, 5 Oct 2008 09:37:06 +0000 Subject: [PATCH] show crosshair while menu is visible git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2836 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/renderhud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 67f68ec6..7fbde9f4 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -450,7 +450,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat bool menu = menuvisible(); bool command = getcurcommand() ? true : false; - if((p->state==CS_ALIVE || p->state==CS_EDITING) && !p->weaponsel->reloading && !menu) + if((p->state==CS_ALIVE || p->state==CS_EDITING) && !p->weaponsel->reloading) { bool drawteamwarning = crosshairteamsign && targetplayer && isteam(targetplayer->team, p->team) && targetplayer->state==CS_ALIVE; p->weaponsel->renderaimhelp(drawteamwarning);