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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -327,11 +327,11 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
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renderscores();
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if(!rendermenu())
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{
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if(scoped)
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if(scoped && player1->gunselect == GUN_SNIPER)
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{
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_ALPHA_TEST);
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//glAlphaFunc(GL_GREATER, 0.9f);
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glAlphaFunc(GL_GREATER, 0.9f);
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glBindTexture(GL_TEXTURE_2D, 10);
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glBegin(GL_QUADS);
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glColor3ub(255,255,255);
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