From 6764db0691a888f56ebd1387c9b602682b7447a9 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sat, 11 Nov 2006 03:52:21 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@581 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 5dda35a6..879cd9d7 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -564,6 +564,7 @@ void startmap(char *name) // called just after a map load if(m_botmode) BotManager.BeginMap(name); // End add by Rick projreset(); + resetspawns(); if(m_ctf) preparectf(); shotlinereset(); spawncycle = -1; @@ -571,7 +572,6 @@ void startmap(char *name) // called just after a map load player1->frags = 0; player1->flagscore = 0; loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = 0; - resetspawns(); s_strcpy(clientmap, name); if(editmode) toggleedit(); setvar("gamespeed", 100);