added mapname command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -29,6 +29,9 @@ extern int framesinmap;
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char *getclientmap() { return clientmap; }
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void mapname() { result(getclientmap()); }
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COMMAND(mapname, ARG_NONE);
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extern bool c2sinit, senditemstoserver;
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void setskin(playerent *pl, uint skin)
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