diff --git a/source/src/audiomanager.cpp b/source/src/audiomanager.cpp index 3fd0215e..dbed7572 100644 --- a/source/src/audiomanager.cpp +++ b/source/src/audiomanager.cpp @@ -532,7 +532,7 @@ void audiomanager::stopsound() if(gamemusic) gamemusic->reset(); } -VAR(heartbeat, 0, 0, 99); +VARP(heartbeat, 0, 0, 99); // main audio update routine