diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index eeb11835..1509389d 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -492,14 +492,7 @@ void recomputecamera() break; case SM_OVERVIEW: { - // WIP, might not be released.. - // FIXME : bad feeling with walls ATM because of perspective - /*camera1->yaw = 0; - camera1->pitch = -90; - camera1->o.x = mapdims[0] + mapdims[4]/2; - camera1->o.y = mapdims[1] + mapdims[5]/2; - camera1->o.z = vec(mapdims[4]/2.0f, mapdims[5]/2.0f, 0.0f).magnitude() / tan( (spectfov - 10) * RAD /2.0f);*/ - // from drawminimap... + // TODO : fix water rendering camera1->reset(); camera1->type = ENT_CAMERA; camera1->o.x = mapdims[0] + mapdims[4]/2;