diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 746f2c63..33b1c07d 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -351,7 +351,7 @@ void resetsleep() sleeps.setsize(0); } -COMMANDN(sleep, addsleep, ARG_2STR); +COMMANDN(sleep, addsleep_, ARG_2STR); void updateworld(int curtime, int lastmillis) // main game update loop {