From 6c61740eae7a8dad38f9da5d3b93b09680eece23 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Sat, 18 Oct 2008 08:39:13 +0000 Subject: [PATCH] addsleep fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3123 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 746f2c63..33b1c07d 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -351,7 +351,7 @@ void resetsleep() sleeps.setsize(0); } -COMMANDN(sleep, addsleep, ARG_2STR); +COMMANDN(sleep, addsleep_, ARG_2STR); void updateworld(int curtime, int lastmillis) // main game update loop {