signal scoping over network

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2009-04-10 21:37:36 +00:00
parent 2025bff3c1
commit 6d9e647f88
7 changed files with 132 additions and 82 deletions
+1 -1
View File
@@ -187,7 +187,7 @@ const char *mmfullname(int n) { return (n>=0 && n < MM_NUM) ? mmfullnames[n] : "
char msgsizesl[] = // size inclusive message token, 0 for variable or not-checked sizes
{
SV_INITS2C, 5, SV_WELCOME, 2, SV_INITC2S, 0, SV_POS, 0, SV_TEXT, 0, SV_TEAMTEXT, 0, SV_SOUND, 2, SV_VOICECOM, 2, SV_VOICECOMTEAM, 2, SV_CDIS, 2,
SV_SHOOT, 0, SV_EXPLODE, 0, SV_SUICIDE, 1, SV_AKIMBO, 2, SV_RELOAD, 3,
SV_SHOOT, 0, SV_EXPLODE, 0, SV_SUICIDE, 1, SV_AKIMBO, 2, SV_RELOAD, 3, SV_SCOPE, 3,
SV_GIBDIED, 4, SV_DIED, 4, SV_GIBDAMAGE, 6, SV_DAMAGE, 6, SV_HITPUSH, 6, SV_SHOTFX, 9, SV_THROWNADE, 8,
SV_TRYSPAWN, 1, SV_SPAWNSTATE, 23, SV_SPAWN, 3, SV_FORCEDEATH, 2, SV_RESUME, 0,
SV_TIMEUP, 2, SV_EDITENT, 10, SV_MAPRELOAD, 2, SV_NEXTMAP, 0, SV_ITEMACC, 2,