diff --git a/config/maprot.cfg b/config/maprot.cfg index 7e4f3879..152f250e 100644 --- a/config/maprot.cfg +++ b/config/maprot.cfg @@ -5,6 +5,26 @@ // map:mode:time:allowVote[:minplayer[:maxplayer]] // map will be skipped, if minplayer/maxplayer requirements are failed +// map: map filename without extension +// do only use standard maps and maps from your packages/maps/servermaps folder + +// mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6), +// Capture the Flag (5), Hunt the Flag (13), Keep the Flag (15), Team Keep the Flag (14), +// Team Survivor (4), Survivor (3), Last Swiss Standing (9), +// One Shot One Kill (10), Team One Shot One Kill (11) + +// time: game time in minutes, usually 15 minutes for flag modes, 10 minutes for all other modes + +// vote: (1) allow players to vote for other maps +// (0) only admin can change the map + +// minplayer: if set, the server will skip the map, if fewer than required players are connected + +// maxplayer: if set, the server will skip the map, if more than allowed players are connected + +// minplayer and maxplayer numbers are only checked when a new game is picked from the map rotation. +// If the player number changes during gameplay, no action will be taken. + // tdm ac_urban:0:15:1 ac_keller:0:15:1