spawn height fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-10-14 10:05:42 +00:00
parent 928ed799b5
commit 6daec85884
5 changed files with 3 additions and 9 deletions
+1 -1
View File
@@ -395,7 +395,7 @@ void findplayerstart(playerent *d, bool mapcenter, int arenaspawn)
if(!mapcenter)
{
int type = m_teammode ? team_int(d->team) : 100;
if(m_arena && arenaspawn > -1)
if(m_arena && arenaspawn >= 0)
{
int x = -1;
loopi(arenaspawn + 1) x = findentity(PLAYERSTART, x+1, type);