From 6f1aaa0d502434605becf08dfdead011e0b288ed Mon Sep 17 00:00:00 2001 From: Rafael Barreto Date: Mon, 16 Aug 2010 02:27:53 +0000 Subject: [PATCH] initialization of myfont string and better lag check git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/rendertext.cpp | 2 +- source/src/server.h | 6 ++++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/source/src/rendertext.cpp b/source/src/rendertext.cpp index 61576888..2a65426e 100644 --- a/source/src/rendertext.cpp +++ b/source/src/rendertext.cpp @@ -56,7 +56,7 @@ COMMANDN(font, newfont, ARG_8STR); COMMAND(fontchar, ARG_4INT); COMMAND(fontskip, ARG_1INT); -string myfont; +string myfont = "default"; void newsetfont(const char *name) { if ( setfont(name) ) copystring(myfont,name); diff --git a/source/src/server.h b/source/src/server.h index 6e14b89d..ba83e623 100644 --- a/source/src/server.h +++ b/source/src/server.h @@ -258,7 +258,8 @@ struct client // server side version of "dynent" type int mapcollisions, farpickups; enet_uint32 bottomRTT; medals md; - bool upspawnp, lag; + bool upspawnp; + int lag; vec spawnp; int nvotes; int input, inputmillis; @@ -295,7 +296,8 @@ struct client // server side version of "dynent" type at3_lastforce = eff_score = 0; mapcollisions = farpickups = 0; md.reset(); - upspawnp = lag = false; + upspawnp = false; + lag = 0; spawnp = vec(-1e10f, -1e10f, -1e10f); lmillis = ldt = spj = 0; ffire = 0;