fix a fixme comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -828,8 +828,7 @@ void grenadeent::explode()
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hits.setsize(0);
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splash();
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if(local)
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addmsg(SV_EXPLODE, "ri3iv", lastmillis, GUN_GRENADE, millis, // fixme
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hits.length(), hits.length()*sizeof(hitmsg)/sizeof(int), hits.getbuf());
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addmsg(SV_EXPLODE, "ri3iv", lastmillis, GUN_GRENADE, millis, hits.length(), hits.length()*sizeof(hitmsg)/sizeof(int), hits.getbuf());
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audiomgr.playsound(S_FEXPLODE, &o);
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}
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