diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index d6a5d8a4..8b482ca1 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -411,7 +411,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat if(player1->state==CS_ALIVE) drawequipicons(); glMatrixMode(GL_MODELVIEW); - if(!menu && !hideradar) drawradar(w, h); + if(!menu && (!hideradar || showmap)) drawradar(w, h); else drawteamicons(w, h); glMatrixMode(GL_PROJECTION);