fix display bug for texture previews
thx Robtics
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@@ -718,6 +718,7 @@ void renderhudtexturepreview(int slot, int pos, bool highlight)
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border /= 2;
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box2d(x - border, y - border, x + bs + border, y + bs + border, 200);
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glEnable(GL_BLEND);
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glEnable(GL_TEXTURE_2D);
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}
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}
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