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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-05 18:35:19 +00:00
parent 1802cace77
commit 70206b3bce
22 changed files with 210 additions and 218 deletions
+3 -5
View File
@@ -222,8 +222,7 @@ void c2sinfo(dynent *d) // send update to the server
if(clientnum<0) return; // we haven't had a welcome message from the server yet
if(lastmillis-lastupdate<40) return; // don't update faster than 25fps
ENetPacket *packet = enet_packet_create (NULL, MAXTRANS, 0);
uchar *start = packet->data;
uchar *p = start+2;
ucharbuf p(packet->data, MAXTRANS);
bool serveriteminitdone = false;
if(toserverpwd)
{
@@ -310,9 +309,8 @@ void c2sinfo(dynent *d) // send update to the server
lastping = lastmillis;
};
};
*(ushort *)start = ENET_HOST_TO_NET_16(p-start);
enet_packet_resize(packet, p-start);
incomingdemodata(start, p-start, true);
enet_packet_resize(packet, p.length());
incomingdemodata(p.buf, p.length(), true);
if(clienthost) { enet_host_broadcast(clienthost, 0, packet); enet_host_flush(clienthost); }
else localclienttoserver(packet);
lastupdate = lastmillis;