spelling fixes (thanks, Wolf)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6783 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
sireus
2012-04-09 18:33:20 +00:00
parent f77654d8cf
commit 70b1823ed7
+4 -4
View File
@@ -814,13 +814,13 @@ int tsens(int x)
"\fJSensitivity Training (hotkeys):\n\fE1. try High Sens. %s\n2. try Low Sens. %s\n\fJ%s :"
"\fE\n3. choose: High Sens.\n4. choose: Low Sens.\n\fIrepeat the steps above until the training stops.\n\f35. Stop Training.",
VIRTW/4 , VIRTH/3,
hightry?"(TRYED)":"" , lowtry?"(TRYED)":"",
hightry?"(TRIED)":"" , lowtry?"(TRIED)":"",
hightry&&lowtry?"after trying both choose the one you liked most":"now you can choose the sensitivity you preferred");
glPushMatrix(); glScalef(2,2,2);
draw_textf("step: \f0%d",VIRTW/2 , VIRTH/3*2,nstep);
glPopMatrix();
}
return 0;
return 0;
}
if (x == SDLK_3 || x == SDLK_4)
{
@@ -862,7 +862,7 @@ int tsens(int x)
}
}
if(sensh/sensn > 1.04f) {
conoutf("--- \f0you choose: the %ser sensitivity.",x==SDLK_3?"higher":"lower");
conoutf("--- \f0you chose the %ser sensitivity.",x==SDLK_3?"higher":"lower");
conoutf("--- \f0repeat previous steps by trying both higher and lower sens and then by choosing the one you like most.");
hudoutf("next step!");
nstep++;
@@ -904,7 +904,7 @@ int tsens(int x)
testsens=0;
nstep=1;
}
return 0;
return 0;
}
void findsens()