From 71c5082d9911b7c82130e773d7778e2463986de1 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Thu, 20 Nov 2008 20:39:43 +0000 Subject: [PATCH] gcc warning fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3684 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/serverms.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/serverms.cpp b/source/src/serverms.cpp index 60cfb0ce..65ee3c15 100644 --- a/source/src/serverms.cpp +++ b/source/src/serverms.cpp @@ -87,7 +87,7 @@ ENetBuffer masterb; void updatemasterserver(int millis, const ENetAddress &localaddr) { - if(millis>lastupdatemaster+(60*60*1000) || millis && !lastupdatemaster) // send alive signal to masterserver every hour of uptime + if(millis>lastupdatemaster+(60*60*1000) || (millis && !lastupdatemaster)) // send alive signal to masterserver every hour of uptime { s_sprintfd(path)("%sregister.do?action=add&port=%d", masterpath, localaddr.port); s_sprintfd(agent)("AssaultCube Server %d", AC_VERSION);