less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -450,7 +450,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime)
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{
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pl->timeinair += curtime;
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if (pl->trycrouch && !pl->crouching && !pl->crouchedinair) {
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pl->vel.z += 0.6f;
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pl->vel.z += 0.3f;
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pl->crouchedinair = true;
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}
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}
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