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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -586,7 +586,7 @@ void startmap(char *name) // called just after a map load
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projreset();
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resetspawns();
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if(m_ctf) preparectf();
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shotlinereset();
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particlereset();
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spawncycle = -1;
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spawnplayer(player1);
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player1->frags = 0;
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