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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -114,6 +114,7 @@ dynent *newdynent() // create a new blank player or monster
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d->bIsBot = false;
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d->pBot = NULL;
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d->weaponchanging = false;
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d->lastanimswitchtime = -1;
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spawnstate(d);
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return d;
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};
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@@ -216,8 +217,9 @@ void checkakimbo()
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{
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player1->akimbo = false;
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player1->akimbomillis = 0;
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playsoundc(S_PUPOUT);
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player1->mag[GUN_PISTOL] = min(magsize(GUN_PISTOL), player1->mag[GUN_PISTOL]);
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if(player1->gunselect==GUN_PISTOL) weaponswitch(GUN_PISTOL);
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playsoundc(S_PUPOUT);
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}
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};
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