From 7474af0b0a0ddebb263016df1aaf9d637229d19e Mon Sep 17 00:00:00 2001 From: flowtron Date: Sun, 27 Jun 2010 12:02:19 +0000 Subject: [PATCH] =?UTF-8?q?Win32=20doesn't=20know=20"roundf()"=20-=20rever?= =?UTF-8?q?ted=20to=20"round()"=20-=20caught=20by=20BCFH|=C3=84rkefiende?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5242 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/rendergl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/rendergl.cpp b/source/src/rendergl.cpp index bc3df903..5f562af7 100644 --- a/source/src/rendergl.cpp +++ b/source/src/rendergl.cpp @@ -1027,7 +1027,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps) } extern vector verts; - gl_drawhud(w, h, (int)roundf(curfps), nquads, verts.length(), underwater); + gl_drawhud(w, h, (int)round(curfps), nquads, verts.length(), underwater); glEnable(GL_CULL_FACE); glEnable(GL_FOG);