From 747763fdf7a7c7976f8dc60f36135cfc660bea48 Mon Sep 17 00:00:00 2001 From: aurhat Date: Tue, 20 Oct 2015 21:57:16 +0200 Subject: [PATCH] Show flag scores in "death camera" state --- source/src/renderhud.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 6f664b54..fe6977ff 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -1026,13 +1026,12 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat } if(!hidehudmsgs) hudmsgs.render(); - - if(p->state==CS_ALIVE) + if(p->state == CS_ALIVE || (p->state == CS_DEAD && p->spectatemode == SM_DEATHCAM)) { glLoadIdentity(); glOrtho(0, VIRTW/2, VIRTH/2, 0, -1, 1); - if(!hidehudequipment) + if(p->state == CS_ALIVE && !hidehudequipment) { pushfont("huddigits"); draw_textf("%d", HUDPOS_HEALTH + HUDPOS_NUMBERSPACING, 823, p->health);