persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -514,11 +514,11 @@ bool empty_world(int factor, bool force) // main empty world creation routine
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if(clearmap)
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{
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pushscontext(IEXC_MAPCFG);
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persistidents = false;
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per_idents = false;
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neverpersist = true;
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execfile("config/default_map_settings.cfg");
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neverpersist = false;
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persistidents = true;
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per_idents = true;
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popscontext();
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setvar("fullbright", 1);
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fullbrightlight();
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