updated windows installer scripts
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@@ -53,13 +53,13 @@
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SetCompressor /SOLID lzma
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!define CURPATH ".\" ; must include the installer graphics and the AC_NEWVERSIONDIR directory
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!define AC_FULLVERSIONINT "1.2.0.2_hotfix1"
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!define AC_FULLVERSIONINT "1.3.0.0"
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!define AC_FULLVERSION "v${AC_FULLVERSIONINT}"
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!define AC_SHORTNAME "AssaultCube ${AC_FULLVERSIONINT}"
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!define AC_FULLNAME "AssaultCube ${AC_FULLVERSIONINT}"
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!define AC_URLPROTOCOL "assaultcube"
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!define AC_MAJORVERSIONINT 1
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!define AC_MINORVERSIONINT 2
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!define AC_MINORVERSIONINT 3
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!define AC_NEWVERSIONDIR "AC" ; directory with prepared new AC version
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; path to profile folder in "MYDOCUMENTS" directory, should be the same as in assaultcube.bat
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!define AC_PROFILEPATH "My Games\AssaultCube\v${AC_MAJORVERSIONINT}.${AC_MINORVERSIONINT}"
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@@ -67,7 +67,7 @@ SetCompressor /SOLID lzma
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Name "${AC_SHORTNAME}"
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VAR StartMenuFolder
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!define AC_STARTMENUFOLDER "$SMPROGRAMS\$StartMenuFolder"
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OutFile "AssaultCube_v1.2.0.2_experimental_win10_hotfix_1.exe"
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OutFile "AssaultCube_v1.3.0.0_LockdownEdition.exe"
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InstallDir "$PROGRAMFILES\${AC_SHORTNAME}"
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InstallDirRegKey HKLM "Software\${AC_SHORTNAME}" ""
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!define ARP "Software\Microsoft\Windows\CurrentVersion\Uninstall\${AC_SHORTNAME}"
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@@ -17,7 +17,6 @@ git archive --format zip --output source\vcpp\buildEnv\%ACDIR%\%NEWACTAG%.zip re
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cd source\vcpp\buildEnv\%ACDIR%
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7z x %NEWACTAG%.zip
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7z x %NEWACTAG%.zip -o..\%ACDIRTESTING%
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del ..\%ACDIRTESTING%\assaultcube.bat
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del %NEWACTAG%.zip
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rem get documentation files from latest remote release tag
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@@ -2,7 +2,9 @@
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set ACDIR=AC
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set ACDIRTESTING=AC_testing
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echo make sure, that you compiled new binaries in %ACDIRTESTING% folder, tested them and generated fresh config\mapmodelattributes.cfg file (/loadallmapmodels)
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echo 1. copy your newly compiled binaries to %ACDIRTESTING%\bin_win32\
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echo 2. edit %ACDIRTESTING%\assaultcube.bat and change the profile path to the local directory i.e. "--home="
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echo 3. launch %ACDIRTESTING%\assaultcube.bat and execute /loadallmapmodels then quit AC
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pause
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rem copy binaries
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